About me

David Bång

I have been interested in game development for a long time. My first experience was with Valve's "Hammer" Editor, but I later moved to GameMaker and Unity where I started to learn how to program. In university, I initially studied Game Design, but it was during my time there that I realized programming was what I enjoyed most about developing games.

I've made it a personal goal to be programming language and game-engine agnostic, as some are better suited for certain tasks than others, and they all come with their own pros & cons. I strive to always improve upon my own skills, and like to try different approaches to problems I have encountered before. In a team I try to help out whenever I have time, as solving problems together is both fun and an opportunity to learn something new!

Webpage made by me using SvelteKit, Tailwind CSS and daisyUI. Updated February 1st 2023.